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3D Character Model

A character model of me created in a combination of MeshMixer and 3D Studio Max 2014. The head model is actually my head, just scanned using an Xbox 360 Kinect and special software. The head model was then uploaded to MeshMixer, where it wad edited to my liking and used to patch any errors and to crop the model off at the neck. The shirt, arms, pants and boots were all created beforehand in 3D Studio Max 2014, and materials from Google Images were used for the clothes. The project was made entirely from scratch, but followed the general outline of a splayed G.I. Joe figure.

Above is a YouTube video of my custom soldier, where the camera encircles the model and shows it from many angles. Alterantively, below is a slideshow of a couple of views of the soldier.

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